![]() Radial Symmetry: A new Radial symmetry function allows you to quickly duplicate and repeat a geometry around the gizmo center.Īlignment options: Align the symmetry gizmo to faces on an object or reference another animatable object in your scene.Ī new "volume preserve" option has been added to the Relax modifier. Multi-Axis Symmetry: Planar symmetry has been updated to perform, X, Y, and/or Z symmetry results on the symmetry gizmo. Symmetry can now produce faster results, and offers a more interactive experience in the Viewport. It also benefits other modifiers such as Smooth, Chamfer, Edit Mesh, Edit Poly, ProOptimize, and many more. ![]() ![]() This is especially beneficial when adjusting smoothing data on objects like Mesh, Poly or Spline. Radial Slice: A new Radial slice operation enables control of the cutting results based on a set of user-defined min and max angles.Īlignment options: Quickly align the cutting gizmo to faces on an object or reference another animatable object in your scene.ĪutoSmooth operations, have been updated to generate new smoothing data faster, regardless of whether you are smoothing thousands or millions of faces. Multi-Axis Cutting: Perform a X-, Y-, and/or Z-aligned planar slice of your mesh based on the position of the slice gizmo through a single modifier. This allows complex splines, which used to take minutes to process, to be operated on in a matter of seconds.ģds Max includes performance enhancements to the Slice modifier.Ĭapping: Open holes created by the Slice operation can now be capped along their boundary edges on both Mesh and Poly objects. The Extrude modifier, offers significant performance improvements to the speed of the initial extrude calculation, and to the responsiveness of the output when adjusting the amount parameter. When performing an inward or outward Smart Extrusion, complete intersections of these results will now add, unify, or completely cut-through and remove faces of the operand result with your mesh geometry. “Cut Through” implementation enables you to freely construct unified mesh geometry. This extension of Smart Extrude enables you to further benefit from this freeform modeling method, and complement your poly modeling workflows in 3ds Max. Edit Poly modifier support: Smart Extrude has been extended into the Edit Poly modifier.
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